ABOUT THE PROJECT
The objective of NIOT is to educate users on the propagation measures and
precautions in contact with other people in public places. We present the user
with a future, January 2021, where initially it will be a possible worldwide
infection. As long as the levels are exceeded and thus maintain the propagation
measures, we will fix that future. Each level promotes with its mechanics each
one of the propagation measures of the COVID-19.
The videogame was realized for the Fight Covid-19 Game Jam organized by GameBCN
and SocialPoint, with the team We Love Challenge.
My Participation
During the Jam I was the Producer and Game Designer of the team. My tasks were leading and organize the team and balancing the videogame.
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